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LightBox

This project explores the qualities of light and how it can be shaped and controlled in a space. How the character of light can be affected is investigated through the use of apertures, surfaces, and solid barriers in a confined space. This was done by creating several Rhino models, simulations, and physical models

09 sunset spring rhino lightbox viewcapture V2.jpg
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INITIAL EXPERIMENTATION

First a series of spatial cube models was created in Rhino. Through this experimentation, we studied the behavior of light and how it reacts differently according to different spatial elements.

EXPLORATORY SKETCHES

cascade sketch.JPG
climb sketch.JPG
Trickle down sketch.jpg

One model was chosen from the previous twenty created in Rhino, and was created as a physical model made out of bristol paper. Using this model, various conditions including time of day, season, and weather were simulated to see how light behaves differently in each scenario.

Weather - SUNNY.JPG
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The model was brought back into Rhino, where more experimentation took place. Now imagined as a room in a city, an additional context was created surrounding the model itself to see how the behavior of light might differ. Different weather and experiential conditions were also simulated digitally.

09 sunset.jpg
09 sunset spring rhino lightbox viewcapture V2.jpg
10 alien abduction v3.jpg
02 mid morning sunny.jpg
08 early evening sunny.jpg
05 early afternoon rainbow.jpg

FINAL STORYBOARD

Telling a story through light

S25D2 - TBatuigas - FINAL STORYBOARD.png
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