LightBox
This project explores the qualities of light and how it can be shaped and controlled in a space. How the character of light can be affected is investigated through the use of apertures, surfaces, and solid barriers in a confined space. This was done by creating several Rhino models, simulations, and physical models


INITIAL EXPERIMENTATION
First a series of spatial cube models was created in Rhino. Through this experimentation, we studied the behavior of light and how it reacts differently according to different spatial elements.
EXPLORATORY SKETCHES



One model was chosen from the previous twenty created in Rhino, and was created as a physical model made out of bristol paper. Using this model, various conditions including time of day, season, and weather were simulated to see how light behaves differently in each scenario.


The model was brought back into Rhino, where more experimentation took place. Now imagined as a room in a city, an additional context was created surrounding the model itself to see how the behavior of light might differ. Different weather and experiential conditions were also simulated digitally.






FINAL STORYBOARD
Telling a story through light
